![]() ![]() You don’t have to worry about dying at least, but many enemies are tedious to deal with. If Kumulo or Nimbe take damage while a rider is aboard, the rider falls off and teleports to the last checkpoint tree. There are checkpoint trees at least, the player able to fly a circle around them to teleport any riders or important puzzle items like workers or animals over to that location, but the trees also have a downside. ![]() Some levels have you balancing more than two allies from the people of Okabu, meaning you’ll need to ditch one only to later find them and get them back on board for a new puzzle. If there are little fruits you need to spit out at objects to break them or blow them, your whale must once again set aside their rider to inhale these and use them briefly, the act of executing the rider drop off and pick up not only a chore but asking more of you than even using the fruit since that is dealt with comparatively quickly. The rider shuffling gets more and more annoying as the game adds more mechanics to the puzzles and areas. Your riders are pretty much required for every other interaction in the game though so you have to drop them off, grab the liquid, use it, go back, pick up your rider, and then do whatever task they have up ahead. The placement is definitely part of the puzzle solving as you often need to open up a route to the liquids before you can perform the relevant tasks with them, but you also can’t absorb any fluids into your cloud whale while you have a rider. Similarly, if you run out of water you can often expect a level only to have a few clean sources once you push past the game’s easy and relaxed early levels. The backtracking can already be a little bothersome, but then placing new oil makes some of the old oil start disappearing, so you can’t just tidy up the little error most of the time. Oil must be placed perfectly oftentimes to have the fire carry right, and if you didn’t quite lay it right all the way to something like an explosive, you need to go back and soak up more oil. The whales are capable of absorbing water and oil into their bodies, the player able to douse things with a small rainstorm or set up a line of oil for a fire to carry across. While your cloud whales may be mute and more a means of conveyance for the game’s true heroes, the cloud creatures do still have some impact on the gameplay. ![]() There are four unique characters who will ride the backs of the cloud whale brothers, all of them using their special skills to help to fight against the Dozu’s rampant industrialization of the area. That opening is pretty much the last moment of story agency the pair get as soon they are relegated to being the mounts of the true main characters, the elf-like tribal people of Okabu hopping on the cloud whales and doing all of the talking. However, while you do play as these two cloud whales, either by alternating between them in single-player or having a player control one each in the cooperative mode, this puzzle-heavy action adventure title really isn’t about the cloud whales. ![]() Two brothers, Kumulo and Nimbe, head out to try and find the source of the smog before it’s too late, and so begins the game Okabu. Over the lands of Okabu live a race of peace-loving cloud whales, but when the Doza people below begin to build factories that pump out dangerous levels of pollution, the cloud whales begin to fall sick in droves. ![]()
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